Name: | godot |
---|---|
Version: | 3.1.2 |
Release: | 2.el7 |
Architecture: | x86_64 |
Group: | Unspecified |
Size: | 57735487 |
License: | MIT and CC-BY and ASL 2.0 and BSD and zlib and OFL and Bitstream Vera Fonts Copyright and ISC and MPLv2.0 |
RPM: | godot-3.1.2-2.el7.x86_64.rpm |
Source RPM: | godot-3.1.2-2.el7.src.rpm |
Build Date: | Thu Jun 01 2023 |
Build Host: | build-ol7-x86_64.oracle.com |
Vendor: | Oracle America |
URL: | https://godotengine.org |
Summary: | Multi-platform 2D and 3D game engine with a feature-rich editor |
Description: | Godot is an advanced, feature-packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code. |
- Backport PR 45701 to fix CVE-2021-26825 and CVE-2021-26826 (rhbz#1926935, rhbz#1926938) - Backport tinyexr PR 170 to fix CVE-2022-38529 (rhbz#2124780)
- Version 3.1.2-stable - Bundled libwebsockets was downgraded to 3.0.1
- Rebuilt for https://fedoraproject.org/wiki/Fedora_31_Mass_Rebuild
- Version 3.1.1-stable - Adds dependency on system mbedtls and miniupnpc - Removes dependency on openssl - Bundles libwebsockets, can't build against system one for now - Bundles tinyexr, not packaged (and likely not relevant to package) - Rename -server build to -headless, add an actual server runtime package - Build with LTO, improves performance a lot (but slow linking) - Adds MIME type for .godot project files
- rebuilt (libvpx)
- Rebuilt for https://fedoraproject.org/wiki/Fedora_30_Mass_Rebuild
- Version 3.0.6-stable (fixes CVE-2018-1000224)
- Rebuilt for https://fedoraproject.org/wiki/Fedora_29_Mass_Rebuild
- Version 3.0.4-stable
- Version 3.0.3-stable - Enable aarch64 support - Disable FT_LOAD_COLOR usage, not supported in FreeType 2.4